When it comes to conceiving the complex and unimaginable, Thomas is the one to ignite the process with conceptually critical sharpness and splendid 3D visualizations. He is always hunting for innovation and new ways of thinking neglecting any kind of media limitations. As he discovered human interaction and collaboration as the most promising innovation tool he is about to switch from his professional design background (3D, Interaction Design, Information Design) to a scientific approach in sociology. Thomas has finished his master program for Visual Communications at Berlin University of the Arts, where he specialized at the department for Spatial Design / Exhibition Design with Prof. Gerhard Diel. Besides he is also engaged in stage design and performance art with the group No Fourth Wall.

In the meantime, Thomas is working as an Interaction Designer at Fraunhofer Institute FOKUS and is studying Sociology at the University of Innsbruck.

Concept, Strategy, Competition, Graphic design